![]() ![]() Jeff: I’ve been tearing through the Uncharted series, since everyone in the office (and the world, probably) won’t stop talking about Uncharted 4. Jeff, you said you’ve been thinking a lot about this topic lately. A romance in there came out of nowhere and rubbed me the wrong way. This has always been something I’ve been into, but I started thinking about this topic more recently as I played the latest Witcher 3 expansion, Blood and Wine. I admit straight-up that they’re not always done well (they can be rather awkward), but something about picking a character and seeing how they’re going to woo me is exciting. Kim: I’ve always really been into video game romances, especially in the Dragon Age and Mass Effect games. Jeff Cork and I have both been thinking about this topic a lot lately, and wanted to chat about whether or not games can tell compelling, realistic romantic tales. ![]() Unlike a movie or book, video games have to allow players to directly participate in the experience, which takes some of the narrative control out of creators' hands. Romances can be difficult to pull off in a video game. Others are memorable for giving us choice, such as Dragon Age, The Witcher, and Persona. Some video game love affairs stand out because they’re natural and believable, such as Nathan Drake and Elena Fisher. We all know love and heartbreak to some degree, so we shouldn't be surprised when video games attempt to represent more complex relationships. This feature was originally published June 3, 2016.Īh, romance. ![]()
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